3D User Interface - Theory and Practice

Author: (USA) Bauman, et al.
Publisher:
Publish Date: 2006-04-01
Features: With the emergence of "desktop" technologies such as virtual environments, augmented reality, mixed reality, and ubiquitous computing, the design and development of three-dimensional user interfaces (3DUI) have become an important research field. In fields such as computer-aided design, radiotherapy, surgical simulation, scientific and information visualization, gaming, and entertainment, 3D technology is being used more and more, making 3DUI one of the most popular directions in current human-computer interaction research and the forefront of innovation in this field. This book covers various aspects of 3DUI technology, design, and evaluation. It includes output and input devices for 3DUI; 3D interaction techniques for general tasks, such as selection, manipulation, navigation, and system control; guidelines and evaluation techniques for 3DUI design and development; and the future of 3DUI, including augmented reality and mixed reality interaction technologies, as well as several key topics that will influence the future development of 3DUI. The book also contains numerous constructive examples and solutions, providing a comprehensive summary of the latest theories and practices in 3DUI. Well-structured and rich in content, this book is suitable as a textbook and reference for senior undergraduate and graduate students in computer science and related fields, as well as an excellent reference for professionals in related fields. This book covers various aspects of 3DUI technology, design, and evaluation. It includes output and input devices for 3DUI; 3D interaction techniques for general tasks, such as selection, manipulation, navigation, and system control; guidelines and evaluation techniques for 3DUI design and development, etc.

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