Author: (USA) Michele Bousquet
Publisher:
Publish Date: 2006-04-01
Features: 3ds Max, as a professional choice in game design and movie effects due to its powerful character animation and modeling capabilities. Although achieving certain professional effects requires extremely complex operations, creating models and character animations using 3ds Max is not very difficult. Whether you are using 3ds Max for character animation creation, creating effects, or game development, through the in-depth and easy-to-understand introduction in this book, you will be able to create and animate your own characters within a few hours. With this book, you will be able to create and animate any type of character model and setup for your own animation projects. Author Michele Bousquet reveals through clear explanations and concise tutorials how to create a low-poly model, then use the same tools you use daily to create a character setup with custom controls, and finally combine some animation principles to animate your character.
3ds Max Character Animation Typical Examples - (Includes 1CD)
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