"Visual C++/DirectX9 3D Game Development Guide"

Author: Ye Zhijun
Publisher:
Publish Date: 2006-02-01
Features: This book comprehensively introduces the basic methods and steps for developing 3D games using Visual C++/DirectX 9. The main content includes Win32 API programming, mathematical foundations in 3D games, various 3D rendering principles and their implementation techniques, DirectInput input handling, and DirectSound audio processing, etc.

📌 Related Posts