Author: Ye Zhijun
Publisher:
Publish Date: 2006-02-01
Features: This book comprehensively introduces the basic methods and steps for developing 3D games using Visual C++/DirectX 9. The main content includes Win32 API programming, mathematical foundations in 3D games, various 3D rendering principles and their implementation techniques, DirectInput input handling, and DirectSound audio processing, etc.
"Visual C++/DirectX9 3D Game Development Guide"
📌 Related Posts
News
How to deal with stomach pain in a five-year-old child
2026-09-21
Literature
Computer Applications Basics Tutorial
2026-09-22
Literature
Collection of Chinese and Foreign Children's Songs
2026-09-23
Literature
Waterproofing worker
2026-09-27
Literature
Practical Data Statistical Analysis and SPSS 12.0 Application
2026-10-03
Literature
Network Engineer Exam Review and Practice Tests
2026-10-03
Literature
Software Designer Exam Review and Practice Tests
2026-10-03
Literature
Programmer Exam Review and Practice Tests
2026-10-03