Author: Han Xuetao et al.
Publisher:
Publish Date: 2005-04-01
Features:
Book Series Features:
· Vocational skills-oriented, society demand-guided.
· Brand-new project-based teaching approach, using visuals instead of text, simulation training, and an interactive learning method combining traditional books with multimedia presentation courseware.
· Inspiring students' creative thinking, guiding them to master core operational skills, and cultivating practical work experience.
Computer animation is one of the main types of multimedia information and also the most dynamic and vivid way to represent and convey information, which can greatly stimulate learners' exploration interest and emotions. Animation design and production technology falls under multimedia technology. Through the previous main course "Multimedia Technology Applications," students have gained a general understanding of computer animation. The teaching objective of this textbook is to build on theoretical knowledge, using a "visual" paired with "text" format to learn the thinking methods, production techniques, and the coordinated use of relevant software and hardware for different types of animation design. This aims to cultivate students' abilities in creating 2D and 3D animations.
The main chapters of this book include:
- Basic knowledge of animation
- The production process of computer animation
- Creating simple motion-type animations
- Simple frame-by-frame animations
- Text animation effects
- Transformation animation effects
- Human figure animation effects
- 3D animation effects
All content is organized around the most common animation elements encountered when creating various multimedia software projects. Different animation content and production methods require different production software and techniques. The book analyzes the creative process and requirements (standards) of actual work and extends knowledge and technology further on this basis.
To better facilitate practical and skill-based teaching, this main course is also supplemented by "Comprehensive Practical Training in Animation Design and Production," which effectively supports practical and consolidating instruction.
This textbook is suitable for students in computer application and software technology programs at secondary and higher vocational schools, especially those specializing in multimedia technology. It is also ideal for individuals passionate about multimedia.
Animation Design and Production (21st Century Shortage Talent Training Program Materials - Multimedia Application Technology)
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