Computer graphics

Author: He Yuajun
Publisher:
Publish Date: 2006-01-01
Features: Computer graphics play an increasingly important role in many fields. Its main function is to study the principles and algorithms for representing and utilizing computers to calculate, process, and display graphics, which is to express abstract models in a visual way. This book focuses on clearly and accurately explaining the fundamental theories, algorithms, geometric models, and data structures of computer graphics, including raster graphics, graphics clipping, basic geometry, two-dimensional geometry, graphics transformations, three-dimensional geometry, geometric modeling, lighting models, curves and surfaces, curve fitting and biarc approximation, design issues of interactive graphics systems, and one of the difficulties in CAD systems—parameter design issues. Features of the Book:
- It incorporates the author's years of frontline teaching experience, with content close to readers, clear and accurate explanations, enabling readers to flexibly apply what they have learned and achieve a comprehensive understanding.
- Each chapter includes corresponding exercises and thought questions, which help readers deepen their understanding after studying the relevant content, reinforcing knowledge through review.
- Special electronic teaching materials are provided for instructors who adopt this book, and those in need can download them from the Hua Zhang website (www.hzbook.com).

📌 Related Posts