Single-machine, online, online, online game complete manual—New humans play to the max

Author: Chen Wei (Compiler)
Publisher:
Publish Date: 2005-09-01
Features: This book starts with games built into operating systems and chat software, introducing most of the current game types in the gaming industry—single-player games, multiplayer games, and interconnected online games. For each type of game, representative examples are selected, and introductions are provided on aspects such as game installation, basic gameplay, and game strategies, to help you advance from understanding the basics to becoming a master of gaming entertainment. To enhance practicality and facilitate your mastery of the content, taking a break from work, study, or the monotony of life by playing games is a worthwhile choice.
The book begins by discussing computer hardware selection and its support for gaming, offering a brief introduction to some game operation hardware. It then covers built-in operating system games—such as Hearts, Solitaire, Spades, and Uno—followed by MSN games and QQ games. Subsequently, it provides detailed introductions to renowned domestic online games—such as (Lianzhong), China Game Center, Keleba Games, Sina Games, and 17173 Games. Finally, it focuses on single-player games—such as Diablo, FIFA, Chinese Paladin, Need for Speed, and (online battle games)—including Counter-Strike, Age of Empires, StarCraft, World of Warcraft, Legend, Magic: The Gathering, and Swordsmen of Legends. Additionally, it introduces electronic gaming platforms—such as Haofang and Game2me, an e-sports platform—allowing you to fully enjoy the wonderful online life while learning and playing.
The book offers detailed introductions to important and popular games, making it suitable for beginners in gaming. It also provides valuable references for dedicated gamers and game developers.

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