Corner type

Author: Wang Zhipeng
Publisher:
Publish Date: 2006-01-01
Features: Go is an advanced intellectual game with powerful strategies, fierce battles, constant undercurrents, and ingenious moves that turn danger into safety, all stemming from a mastery of Go fundamentals. What are the fundamentals? They are the understanding and recognition of Go's life-and-death situations. They are not just the results of local battles but also the key to the overall game's victory or defeat. Whether life-and-death calculations are clear and accurate is a sign of a player's skill level. This book summarizes a shortcut to quickly improve your Go skills—doing more life-and-death problems. By practicing life-and-death problems, players can develop precise calculation abilities, logical thinking skills, and a good sense of "shape." It allows you to flip through it at your leisure during work or free time, unconsciously improving your Go skills, or serve as a practice set to assess your progress. Starting from simple to complex, from the surface to the depth, it is very suitable for beginners in Go and also convenient for teachers to assign homework after lessons.
"Side and Corner Common Patterns" refers to the patterns frequently encountered in games. It includes named, highly visual basic patterns such as "Big Pig's Mouth," "Small Pig's Mouth," "Rat Stealing Oil," "Hooked," "Curved Corner," etc., as well as unnamed side and corner patterns with six or more points. This book contains 240 problems, all with black moves. Through these exercises on "Side and Corner Common Patterns," players can develop keen observation skills and a good sense of Go's shape. If you can generalize and apply what you've learned, then your sense of Go's shape is very good.

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