Author: Xue Ming Zhai Computer Education Research
Publisher:
Publish Date: 2002-12-01
Features: This book provides a comprehensive explanation and in-depth analysis of the most popular three-dimensional graphics software today—3ds Max 5. It includes numerous examples to practically apply the theoretical knowledge discussed. The theoretical introductions are both in-depth and concise, while the examples are highly targeted and the operation steps are detailed and clear. The authors consist of both computer art professionals with long-term experience in design and teaching, as well as computer technology experts. This combination ensures the academic correctness of the book in both art and computer science. The book can serve as a textbook for various training classes and is also suitable for3dsmax5 self-learners.
3ds Max 5 Beginner to Advanced
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