Author: Ma Dengwu
Publisher:
Publish Date: 2005-09-01
Features: This book systematically introduces the fundamental knowledge of virtual reality technology and its applications in flight simulation. The book consists of 7 chapters, including an overview of virtual reality, visual physiological perception and stereoscopic display, virtual reality development environments, object collision detection in virtual scenes, simulation of natural scenery in virtual scenes, adaptability analysis of humans to virtual scenes, and the design of flight simulation systems based on virtual reality technology. This book can serve as a textbook or reference for graduate students, senior undergraduate students, and trainees in related professional courses on "Virtual Reality Technology," as well as for university teachers, researchers, and engineering professionals interested in virtual reality technology.
Virtual Reality Technology and Its Application in Flight Simulation
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