Author: Juan Lin
Publisher:
Publish Date: 2005-10-01
Features: Provides a detailed analysis of important 3ds Max plug-ins and offers practical application examples. The book addresses your challenges: Global Illumination lighting simulation, rendering realistic metal and glass textures, high-quality photorealistic image rendering, character and irregular object modeling, lip-sync and facial expression animation, realistic hair creation and hair animation, among others. Each of these issues is thoroughly explained in the book. The parameter function explanations for 3ds Max plug-ins cover every detail, allowing you to understand the core concepts of the plug-ins through each example and master their application techniques.
Target Audience: Suitable for enthusiasts or CG professionals with a certain foundation in 3ds Max, as well as for students and faculty of art academies and related fields. This book serves as a mid-to-high-level tutorial focusing on detailed analysis and application examples of several important 3ds Max plug-ins. The plug-ins covered include: TreeStorm (tree creation), MetaReyes (muscle sculpting and super modeling), paingModifier (model editing), LightMesh (lighting/GI simulation), E-Light (lighting script/GI simulation), Brazil (advanced renderer), FaceGenModeller (facial deformation), Voice-O-Matic (lip-sync and facial expression animation), and Ornatrix (hair creation). The book addresses your challenges: Global Illumination lighting simulation, rendering realistic metal and glass textures, high-quality photorealistic image rendering, character and irregular object modeling, lip-sync and facial expression animation, realistic hair creation and hair animation, among others. Each of these issues is thoroughly explained in the book. The parameter function explanations for 3ds Max plug-ins cover every detail, allowing you to understand the core concepts of the plug-ins through each example and master their application techniques.
Target Audience: Suitable for enthusiasts or CG professionals with a certain foundation in 3ds Max, as well as for students and faculty of art academies and related fields.
The accompanying CD-ROM includes scene files for the examples in the book, rendered animations of the examples, demo versions of the plug-ins used in the book, and reference patterns for tree libraries.
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