Author: Zheng Huaying
Publisher:
Publish Date: 2005-09-01
Features: This book is divided into 10 chapters, mainly including: basic knowledge of lighting and materials, preliminary exploration of materials and lighting, in-depth understanding of materials, lighting, and rendering, practical indoor artificial lighting, etc. It also introduces solutions to common problems in rendering production and provides detailed explanations of key techniques in post-production.
Open the door to the real world: 3ds Max architectural rendering material and lighting practical explanation
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