3ds Max 7 Beginner to Advanced

Author: Zhao Lin
Publisher:
Publish Date: 2005-09-01
Features: Numerous examples combined with step-by-step guidance to help you achieve effective learning. Series Features:
· Selects renowned popular software, keeps up with version updates, and continuously releases;
· Starts from beginner level and focuses on improvement, making both novices and experienced users into experts;
· Based on actual user needs, emphasizing the analysis of technical essence and operation tips;
· Clear and concise style, prominent step-by-step prompts, and vivid screen images make you feel like you're on-site.
This book introduces the usage and operation techniques of Autodesk's newly released 3D animation software—3ds Max 7—through a deep and gradual approach. The book is divided into 15 chapters, covering main content such as:
3ds Max 7 basics, basic object operations, creating basic planar objects, creating 3D parametric geometry, adjusting objects using modifiers, creating complex geometry through extrusion, editing and applying materials, creating simple 3D animations, adding lights and cameras to the scene, object mapping before rendering, and creating spatial environment fog.
Chapter 15 provides multiple typical comprehensive 3ds Max 7 production examples, combining the content introduced in the previous chapters. The book is rich in content, well-structured, fluent in language, and concise in operation steps, making it suitable for3ds Max 7 users. It can also serve as a reference textbook for relevant majors in various colleges and universities.

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