3ds Max 7 Game Intro Creation Complete Guide

Author: Xiaoke Xunfeng Animation Studio
Publisher:
Publish Date: 2005-09-01
Features: This book is a practical summary of the promotional trailer for the game "Xiaoke Tianxia II—Qingguo Qinqing." It closely aligns with the game's theme and integrates character design and production synthesis. Through a comprehensive introduction to the project, it showcases the entire process of professional production, including creative planning, scriptwriting, character design, scene design, modeling techniques, material and texture creation, character animation, and special effects, as well as post-production compositing, voice-over, and music composition. The book is divided into 7 chapters. Chapter 1 primarily introduces the basic principles and workflows of the preliminary preparation stages, such as creative planning, scriptwriting, character design, and scene design. Chapter 2 explains the creative process of realistic character modeling, focusing on methods like polygon modeling and surface modeling. Chapter 3 covers how to create the most realistic materials and textures. Chapter 4 details how to make your characters move as intended, explaining the processes of character action animation and facial animation. Chapter 5 discusses organizing and creating a realistic environment, introducing the production process of war scenes. Chapter 6 explores the special effects in the scenes, such as the specific creation processes for fire and smoke effects. Chapter 7 provides a detailed introduction to the post-production compositing process of 3D animation footage in software, as well as the synthesis of sound effects and music. The accompanying CD-ROM contains example source files and multimedia demonstration files from the book.

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