Entertainment and Sports Space

Author: Liu Guifang
Publisher:
Publish Date: 2003-02-01
Features: Indoor Space Design Series. Due to the rapid development of industry in modern society, humans can enjoy a rich material life. Although money and time are relatively abundant, this has also led to a disruption in communication between people and between people and the environment. Correspondingly, as a byproduct of industrial society, the necessity of leisure and entertainment is increasingly valued by people. The great interest in leisure and entertainment is closely linked to the great interest in new environments, which requires the creation of a leisure and sports space. In this book, the editor introduces the sports industry, gambling industry, animation and game industry, tourism industry, and Universal City in the United States. Additionally, the work process of Professor Wu Yonggen in participating in the planning and development of Chinese theme parks will be introduced in detail.

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