Author: Tianyi Yong, Gao Yongyu, Li Can, etc.
Publisher:
Publish Date: 2003-01-01
Features: Through this book, you can learn the new technologies of Flash MX and the basic knowledge of using Flash. Of course, advanced programming content is also prepared for experts in the later chapters. But overall, this book mainly introduces the usage of Flash and the essential knowledge that must be mastered. Exclusive introduction of a high-quality book from South Korea, a masterpiece by renowned South Korean Flash masters. The brand-new and unique content layout structure will refresh your perspective, and the classic, practical example explanations will help you easily master the methods and techniques of animation design and programming. This book is tailor-made for Flash animation enthusiasts. It consists of 7 chapters, first introducing some basic concepts, features, tool usage, and fundamental knowledge of Flash MX for animation production, along with examples of animation creation methods. Then, it explains the powerful multimedia functions of Flash MX in the form of examples and provides a detailed introduction to the usage of Flash MX ActionScript, allowing readers to easily master Flash MX ActionScript. Finally, it elaborates on how to design outstanding user interfaces using advanced animation techniques and extensively covers the advanced features of Flash MX ActionScript. This book is rich in examples and concise in language. The accompanying CD-ROM contains the source files and result files of the book's examples, making it suitable for intermediate to advanced readers. The Korean version of this book is titled Flash MX ActionScript Animation, authorized for publication by Youngjin Publishing Company (Youngjin.com), and the copyright belongs to Youngjin Publishing Company. This Simplified Chinese edition is exclusively authorized for publication and distribution by Electronics Industry Press, and the exclusive publishing rights belong to Electronics Industry Press. Without the written permission of the copyright holder of this book and its publisher, no individual or entity shall reproduce or copy any part or all of the content of this book in any form or manner.
Flash MX Animation and Programming
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