UG Rendering and Instances

Author: Li Kailin
Publisher:
Publish Date: 2002-01-01
Features: This book comprehensively introduces the rendering functions of UG, including the steps for creating high-quality images, menu structure, image generation methods, settings, preview, and rendering startup. It covers material and texture settings, lighting settings (foreground, background, ambient, and special effects for visual effects), animation creation, view display settings, rapid image generation, raster images, and image output. The book also provides several application examples. It is highly suitable for beginners to self-study and for users with some foundation to reference. This book can also serve as a textbook for colleges and universities.

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