3DS MAX5 Interior Rendering Classic Case Creation and Detailed Explanation

Author: Chen Zhong
Publisher:
Publish Date: 2004-03-01
Features: This book comprehensively and systematically introduces the methods and techniques for creating interior rendering effects. Through detailed explanations of the entire production process of three typical examples—living room, bedroom, and bathroom—readers can quickly master the drawing of interior renderings. The steps, methods, and techniques for modeling, material creation and editing, lighting setup, and camera settings in 3dsmax5 are covered. New features of 3dsmax5 are adopted in modeling, materials, lighting, and rendering. The book also introduces the use of Photoshop 7.0 in post-production of renderings, including scene composition, color adjustment, and the creation of reflections and shadows. Detailed explanations are provided for the production steps of each example. The examples contain no pre-made model imports; all models in the scenes are created with detailed modeling processes. Another feature of the book is the integration of knowledge from painting, optics, aesthetics, and interior design. It contrasts the three lighting effects of realistic outdoor natural light and artificial indoor light in the form of renderings, creating lifelike visual effects. The accompanying CD-ROM provides readers with a wealth of corresponding files in various formats (.max, .tif, .avi), facilitating parameter study, comparative learning, and rapid mastery. Among them, the dynamic demonstration files (.avi files) thoroughly record the entire production process of the renderings, teaching readers how to create renderings from scratch, step by step, ultimately achieving intermediate to advanced drawing skills. This book is suitable for both beginners and intermediate interior designers, as well as serving as a teaching material for computer art programs in higher art colleges, related training courses in society, and self-study references for 3D rendering artists.

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