Author: Cai Benyou
Publisher:
Publish Date: 2005-09-01
Features: This book is specifically written to implement the spirit of the "Notice on Determining Vocational Colleges to Carry Out Training for Skilled Shortage Talents in the Field of Computer Application and Software Technology" and the "Guiding Plan for Cultivating Skilled Shortage Talents in the Field of Computer Application and Software Technology" issued by the Ministry of Education and the Ministry of Information Industry. The content of the book: It consists of 6 chapters and 2 appendices. Chapter 1 introduces the software operation interface, working environment, and common panels; Chapter 2 introduces various drawing tools and their related commands through drawing exercises and experiments such as "Good Night, Sunshine Baby," "Christmas Tree," "Lotus Pond," "Flowers," "Spring in the Countryside," "Fruits," "Fluffy Snowflakes," and "Butterflies." Chapter 3 introduces the basic concepts of Flash animation, importing external materials (images, videos, and sounds), and the methods, techniques, and basic principles of motion tween animation, shape tween animation, motion tween animation along a path, and mask animation through the creation of effects such as afterglow, writing text, twinkling text, and magnifying glass. Chapter 4 introduces the methods of creating various types of buttons, including graphic buttons, text buttons, 3D buttons, dynamic buttons, shadow buttons, and rotating dynamic buttons. Chapter 5 introduces the usage of various types of action scripts. Chapter 6 introduces the basic concepts and methods of creating complex Flash animations through three comprehensive examples: "Exquisite Clock," "MTV Animation," and "Dog Fighting Game." Appendix A is a quick reference guide for keyboard shortcuts, and Appendix B is a brief introduction to action script syntax.
Key Features of the Book:
1. Adopts a brand-new teaching mode of "software functions + example exercises + summary + exercises + experiments," with hands-on learning, gradual progression, and a focus on quickly mastering the operational skills of web animation design.
2. Uses a large number of vivid and interesting examples to guide teaching, stimulating learning interest and hands-on desire, making learning easy and practical.
3. Provides learning objectives, key points, teaching environment suggestions, and recommended hours for each chapter, facilitating teaching.
4. Carefully designed classroom and after-class teaching experiments and exercises, with some answers to exercises provided at the end of the book, equally convenient for teaching and self-study.
Target Audience: Textbook for web animation design courses in vocational colleges across the country.
Note: The exercise materials and source files mentioned in the book can be downloaded from the website ftp://ftp.dkzz.net/jiaocai/fla2004.rar.
English version Flash MX2004 animation design
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