Author: USA
Publisher:
Publish Date: 2005-08-01
Features: This book provides a detailed explanation of advanced Java game programming through rich example games. It covers deployment frameworks, Swing animation, animation libraries, advanced graphics techniques, persistence mechanisms, game architecture, and some communication and synchronization technologies. This book is intended for Java developers with programming experience who are eager to turn their unique game design ideas into deployable entities.
Advanced Java Game Programming
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