Macromedia Flash MX 2004 Standard Tutorial

Author: Gao Lin
Publisher:
Publish Date: 2005-08-01
Features: This book is a learning textbook for IT students in higher vocational and technical education to obtain academic degrees and certifications from renowned international IT companies. It is also accompanied by the "Macromedia Flash MX 2004 Laboratory Manual" for experimental courses of this tutorial. The book consists of 15 chapters and 4 appendices, primarily introducing the basics of network animation, fundamental operations of Flash MX 2004 animation design, basic programming techniques, and functional applications. It focuses particularly on discussing the technical content that students should master in animation production and design. The applications and advanced case studies provided for basic explanations in the entire book are derived from frontline teaching and development practices, which are highly beneficial for students to grasp the fundamental skills of using Flash MX 2004, laying a foundation for further animation design, production, and international certification exams. Each chapter of the book is accompanied by exercises. The appendices provide a list of Flash MX 2004 operators, keyboard keys and their codes, as well as a list of shortcuts. Notably, Appendix D offers reference answers to the exercises in each chapter. The accompanying CD-ROM includes 15 directories and a readme file. Readers are advised to first read the readme file to understand the usage of the CD-ROM. The 15 directories correspond to the 15 chapters of the book, each containing example source programs and original material files from the chapters, for classroom or extracurricular demonstrations or hands-on practice by students. This book is suitable for students and teachers in higher vocational and technical colleges and can be used as a textbook for relevant courses, especially as the dedicated textbook for dual-credential teaching programs in universities.

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