Author: Li Min, Editor-in-Chief
Publisher:
Publish Date: 2005-08-01
Features: This book consists of 10 chapters, covering the main content as follows: The features and new functions of Flash MX 2004, drawing and editing graphics, editing and processing text, using components, instances, and library resources, the principles, methods, and techniques of Flash animation creation, using sound and video, methods for creating interactive animations with ActionScript, the application of components and templates, and the export and publishing of animations. Each chapter is accompanied by examples, exercises, and experimental guidance. The final chapter includes four comprehensive examples to review and consolidate the key knowledge points of the entire textbook. The combination of case studies and knowledge points is the greatest feature of this book. Based on the actual situation of students and the author's own design experience and insights from teaching, the content and structure of the book are carefully arranged and designed, highlighting its practicality. This book can serve as a textbook or reference for practical-oriented undergraduate and vocational college majors in computer science and related fields, as well as a self-study guide or training material for computer enthusiasts.
Flash MX 2004 Application Basics
📌 Related Posts
Literature
AutoCAD 2004 Chinese Version Example Tutorial
2026-09-21
Literature
Super Marketing English: English for Super Sales
2026-09-21
Literature
Shanghai University of Traditional Chinese Medicine Collection of TCM Scholars
2026-09-29
Literature
Basic audit
2026-09-23
Literature
Compiler Principles and Implementation Techniques
2026-09-29
Literature
Photoshop Practical Tutorial
2026-09-29
Literature
Civil Service Exam Essay Question Solutions
2026-09-29
Literature
Automotive Maintenance Tools and Equipment: A General Textbook for the Automotive Technology and Maintenance Program in Secondary Vocational Schools
2026-09-29