Author: Ye Zhongkai
Publisher:
Publish Date: 2005-07-01
Features: Chapters 1 to 7 are the basic operation section, introducing some basic operation techniques of Illustrator software. It starts with creating simple graphics to achieve basic operations of the software, laying a foundation for the subsequent cartoon illustration creation. Chapters 8 to 10 are the design theory section, introducing the basic qualities that a cartoon comic creator must possess from three aspects: painting fundamentals, theme selection, and color basics. Only by possessing these qualities can one take the first step in the journey of cartoon comic creation. Chapter 11 is the work appreciation section, where many technical issues are not analyzed, but still focuses on analyzing the advantages of color, composition, and imagery, as these aspects are personal abilities and basic qualities that must be possessed regardless of the method used to create cartoon illustrations. Chapters 12 to 19 are the practical operation section, where eight examples are listed according to different styles, and each example is explained in detail in terms of the production process, allowing readers to follow each step for practice and ultimately achieve the level of independently using the software for creation.
Illustrator CS Cartoon Comic Complete Guide
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