Author: Liu Kun
Publisher:
Publish Date: 2002-12-01
Features: This book is specifically written for readers who want to learn and master the use and techniques of Flash MX in a short period of time. The book consists of 10 chapters, including: Understanding Flash MX, Creating Basic Objects, Editing and Processing Basic Objects, Components, Layers, and Animation Creation, Typical Examples of Animation Creation, ActionScript Programming, Basic Interactive Animation Creation Examples, Object-Oriented ActionScript Programming, Advanced Interactive Animation Creation, and Publishing and Printing Flash Movies. The book is rich in content, presented in a simple and easy-to-understand manner, progressing from basic to advanced levels. It focuses on practicality and ease of mastery, combining typical examples with software functions for hands-on learning. The approach is interactive, making the learning process enjoyable and effective. This book is suitable for beginners and intermediate readers and can also serve as teaching material for social Flash MX beginner and intermediate training courses.
Chinese version Flash MX short-term training course
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