Author: (USA) Bernard / Wei Yingmei et al
Publisher:
Publish Date: 2005-07-01
Features: Virtual reality is a very powerful and notable computer application. Through virtual reality, people can interact with computer-generated environments using various sensory organs as they do in daily life. Although virtual reality is widely known for its applications in the entertainment industry, it actually has excellent application prospects in fields such as healthcare, engineering, oil exploration, and the military. With virtual reality, scientists can significantly accelerate the discovery of oilfields, pilots can engage in aerial combat with enemy aircraft, and surgeons can practice surgeries on virtual patients to improve their skills. As a comprehensive textbook introducing virtual reality technology, the second edition includes updated and expanded content such as: input/output interfaces including haptic feedback and force feedback, computational systems, object modeling, virtual reality programming, a comprehensive presentation of human factors, usability, and sensory conflicts in virtual reality, traditional and emerging VR applications. Since the 1990s, virtual reality technology has been one of the hot research, development, and application directions in the information field as a highly powerful human-computer interaction technology. This book is based on the "3I" characteristics of virtual reality and systematically presents the fundamental theories and practical skills of virtual reality from both technical and application perspectives, including discussions on the latest hardware devices and advanced software technologies in virtual reality, as well as traditional and emerging applications. Additionally, the accompanying CD-ROM includes an experimental manual and video clips. The content of this book is systematic and complete, with clear and rigorous explanations of concepts, making it suitable as a textbook for undergraduate and graduate students in computer science and related fields, as well as meeting the needs of programmers, application developers, and other professionals, with a broad scope of applicability.
Virtual Reality Technology (Second Edition)
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