Visual C++ Practice and Improvement. Graphics and Image Programming (Includes Disc)

Author: Li Yujian
Publisher:
Publish Date: 2001-07-01
Features: This book will guide readers on how to perform graphical and image programming using Visual C++. It is divided into three parts: Graphics, Images, and Comprehensive Improvement. The Graphics part builds on the fundamentals of computer graphics, introducing the drawing methods of various graphical elements and implementing a small-scale drawing system with practical code. The Images part demonstrates different image format processing methods through examples and provides some techniques for special effects processing. The Comprehensive Improvement part integrates the knowledge of graphics and images, including format conversion between graphical and image files, printing and print preview, and graphical and image processing using OpenGL and DirectX. The content is discussed with examples, helping readers quickly master practical methods. The book features novel content, simple language, and is easy to understand, making it suitable for beginners and intermediate programmers. It can also be used by faculty and students in higher education institutions. The book progresses step-by-step and is highly accessible. It includes rich code examples and comprehensive, detailed code comments. It makes full use of object-oriented programming methods, emphasizes programming logic and techniques, and shares the author's years of practical experience in graphical and image programming. The small-scale drawing system program has a clear structure, with lightweight, flexible, and innovative implementation methods. Image processing is diverse. This book will guide readers on how to perform graphical and image programming using Visual C++. It is divided into three parts: Graphics, Images, and Comprehensive Improvement. The Graphics part builds on the fundamentals of computer graphics, introducing the drawing methods of various graphical elements and implementing a small-scale drawing system with practical code. The Images part demonstrates different image format processing methods through examples and provides some techniques for special effects processing. The Comprehensive Improvement part integrates the knowledge of graphics and images, including format conversion between graphical and image files, printing and print preview, and graphical and image processing using OpenGL and DirectX. The content is discussed with examples, helping readers quickly master practical methods. The book features novel content, simple language, and is easy to understand, making it suitable for beginners and intermediate programmers. It can also be used by faculty and students in higher education institutions.

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