Author: Yan Guoying
Publisher:
Publish Date: 2005-01-01
Features: This book is one of the series "Zero Point Takeoff Computer Training School," primarily covering the basic knowledge and operations of Flash MX 2004, methods for drawing and editing vector graphics, the use of assets, frames and layers, the use of components and libraries, frame-by-frame animation, tweened animation, guided animation, mask animation, and other special effects animations. It also explains the use of ActionScript statements, the creation of interactive animations, the use of Flash components, the creation of interactive buttons and menus, sound usage, animation output and publishing, and finally, it demonstrates the production methods of two special effects animations and comprehensive examples. Through studying this book, readers will gain the ability to create Flash animations using Flash MX 2004. The book is well-structured, detailed, rich in examples, and illustrated. Each lesson follows the structure of pre-class guidance, classroom instruction, hands-on practice, and post-class exercises. The pre-class guidance outlines the foundation, key points, difficulties, and learning methods for each lesson, facilitating self-study and aiding instructors. The classroom instruction thoroughly explains the knowledge points of each lesson. The hands-on practice provides examples closely tied to the classroom content, guiding readers to learn by doing. The post-class exercises include fill-in-the-blanks, true/false questions, multiple-choice questions, short-answer questions, and hands-on operation questions, helping readers consolidate the knowledge learned in each lesson. This book is designed for intermediate and advanced users of animation creation, suitable for various social training students, office clerks of different age groups, faculty and students of colleges and universities, and animation enthusiasts. It can also serve as a reference for professionals in graphic image processing, web design, advertising design, game development, and related fields. It is particularly suitable for use as a training textbook for Flash in computer training schools.
English version Flash MX 2004 Animation Production Training Course
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