Author: Hongyu Studio
Publisher:
Publish Date: 2005-03-01
Features: This book is a practical guide to architectural rendering and animation production, featuring command explanations integrated with real-world examples. It takes a practical approach, combining engaging architectural rendering cases to provide in-depth yet accessible explanations of various techniques for using 3ds Max in architectural rendering and animation production. The book is rich in content, easy to understand, and highly practical, making it especially suitable for beginners. Additionally, it can serve as a reference textbook for computer training institutions, vocational colleges, and universities. Even intermediate and advanced users of 3ds Max can learn various techniques for rendering and post-processing by reading this book.
Learn by Doing: 3DS MAX Hall Effect Map Creation - Techniques and Examples (Includes Disc)
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