Author: Gao Zhiqing et al
Publisher:
Publish Date: 2005-03-01
Features: This is a learning manual primarily based on examples, designed as a supplementary guide for the book "Self-Taught Tutorial on Creating Architectural Renderings with 3ds Max 6." Starting from the creation of basic two-dimensional lines and three-dimensional shapes, combined with simple component modeling, this book allows you to learn the methods of creating architectural renderings step by step, gradually understanding the basic modeling process, the creation of simple and complex materials, the layout of lighting for day and night scenes, rendering output, and post-processing. At the same time, during the learning process, these processes are separated and introduced in different chapters. The book features concise language, rich content, clear organization, and consistently revolves around the creation of examples, making it highly suitable for beginners using 3ds Max.
3ds Max 6 Architectural Rendering Creation Step-by-Step Guide (Includes Disc)
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