Author: Gao Zhiqing
Publisher:
Publish Date: 2005-03-01
Features: 3ds Max is the most widely used three-dimensional design software in China, with powerful functions and a broad range of applications. This book guides readers from basic to advanced levels in using 3ds Max 6 to create various three-dimensional models, with concise explanations on material settings to enable complete realization of projects. The selected examples range from easy to difficult, progressing step by step, and conclude with an introduction to the entire process of creating a complete rendering project. The greatest feature of this book is its simple yet detailed explanations of each example, allowing beginners to achieve the same results as complex steps, enabling those who wish to quickly enter the rendering industry to master the basics in a short time. The book is divided into five parts: Introduction, Basics, Improvement, Leap, and Practical Application, with knowledge structured according to different learning stages and levels of knowledge mastery. The Introduction covers basic knowledge of rendering. The Basics, Improvement, and Leap sections include all examples composed of four parts: design requirements, design ideas, production concepts, and operation steps. The Basics section includes Chapters 1 and 2, focusing on creating projects using basic geometric bodies. The Improvement section includes Chapters 3 to 7, focusing on creating projects using various commands in 3ds Max 6. The Leap section includes Chapter 8, focusing on the creation of a complete rendering project. The Practical Application section includes Chapter 9, where all examples only provide production concepts, flowcharts, and final effects. The example creation processes discussed in this book are not only detailed in the text but also include dynamic teaching demonstrations on the accompanying multimedia CD-ROM, making the learning process enjoyable. To facilitate learning, the accompanying CD-ROM not only includes dynamic production processes and voice-over explanations of the examples but also provides the lineframe files, texture files, and image files used for post-processing. The CD-ROM also contains all rendering images of the book's examples, which readers can use at any time during their learning process.
3DS MAX Rendering Including Disc
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