3DS MAX Render Effect Lighting Material Application Examples Essence (Includes Disc)

Author: Gao Zhiqing
Publisher:
Publish Date: 2004-09-01
Features: 3DSMAX is currently the most widely used software for creating renderings in the field of architectural and interior design. It allows users to create rendering works that can rival color photographs. However, creating high-quality rendering works is not an easy task. It requires not only meticulous modeling of objects but also a proficient understanding of the application principles of lighting and materials in renderings. Based on the author's years of experience in teaching and creating computer renderings, this book addresses various forms of indoor and outdoor space structures, as well as the different requirements for day and night rendering works. Itively proposes a set of principles for lighting layout and material settings in rendering creation, and systematically explains the specific application methods of these principles through typical indoor and outdoor rendering creation examples. Practical evidence shows that by following these lighting and material setting principles during the rendering creation process, a high level of quality can generally be achieved. Additionally, since the book proposes a set of programmed setting principles and production processes, adopting them to realize the lighting and material layout of rendering scenes can significantly reduce the time spent on layout adjustments and greatly improve work efficiency. This book is particularly suitable for professional rendering creation personnel, as well as teachers and students in related fields at universities, colleges, and vocational schools.

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