Life's Fantasy: Digital Character Animation (Volume 2)

Author: Luo Jinfeng
Publisher:
Publish Date: 2005-04-01
Features: This book is aimed at beginners: If you are a beginner and want to enter the professional animation field, it is recommended that you first learn the basic software operations. You can refer to the software's help manual and introductory books to establish a certain understanding of 3D concepts, and then proceed to learn this book step by step. After completing this book, you will be able to create beautiful animations and develop a professional animation production mindset. At this point, you have already started entering the professional animation field! For intermediate users: After some time of learning, you may have already mastered modeling, texturing, lighting, and have created some projects. You might feel like you know everything but also like you know nothing. In this case, you can systematically learn this book to become a professional animator! It is recommended not to skip the technical foundation section and directly move on to the next part, as it systematically organizes your 3D animation skills, helps you build a solid foundation, and includes some valuable technical experiences. For advanced users: If you are an advanced user, you can skip the technical foundation chapters and go straight to the core part of animation, which will be very helpful to you. Additionally, if you want to work in a professional team, this book can give you a preliminary understanding of the production process and animation production in professional teams. For professional production teams: Currently, due to market demand, there are more and more professional animation production teams in China, but experience in this area is still scarce. This book provides a professional production process, the workflow of each team member, and answers common problems that may arise during production, serving as a reference. Features and Advantages of This Book: This book is divided into two volumes. The first volume focuses on software technology, emphasizing practical functions and methods, and provides optimized guidance for readers' learning and production approaches. The second volume closely integrates animation theory with 3D animation production, offering scientific and systematic guidance for readers' 3D animation skills. The content of the two volumes is supplementary, and it is recommended that readers use both volumes together. This is a professional animation book that perfectly combines animation imagination and practice. It focuses on explaining the theoretical knowledge and practical experiences that enable animators to bring their imagination to life, stimulating creative imagination. It also provides detailed introductions to team production based on the current situation in China. The book is divided into two volumes. The first volume mainly includes: animation techniques for three major 3D mainstream software, two professional production-level rigging methods for animation character skeletons, and methods for creating animation character expressions, etc.; the second volume mainly includes: team workflow, the workflow of each team member, and common problems each team encounters in the process, traditional animation theory knowledge, animation example exercises, and animation learning methods, etc. Currently, there is no systematic and comprehensive textbook in China for cultivating professional 3D animation personnel and production teams. This book fills this gap. The book is designed to be easy to follow and is suitable for 3D animation production professionals at all levels, from beginners to masters, for reading and reference.

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