Author: Liu Jinglei
Publisher:
Publish Date: 2005-05-01
Features: This book is a summary of the author's many years of teaching VC courses, scientific research supported by the provincial youth science foundation, and technical development of some horizontal projects. The book is divided into three parts:
Part 1 introduces VC console program design and object-oriented theory, helping readers understand some basic concepts of C++ (such as functions, pointers, programming, programming languages, and object-oriented abstraction, encapsulation, inheritance, polymorphism, etc.), and enabling them to perform simple programming using these concepts.
Part 2 explains the process and methods of developing Windows applications using APIs and MFC in the VC development environment, which is the key and challenging part of the book. It helps readers understand the working mechanism of Windows, learn about Windows program's message-driven mechanism, resource concepts, and the structure of Windows programs, as well as master menu design, dialog design, graphics program design, and document/view structure design.
Part 3 covers advanced topics in VC programming, introducing component-based programming and applications, which belongs to the category of new technologies and improvement. The main contents include dynamic link libraries, database programming, and the development and application of COM components using the Active Template Library (ATL), laying the foundation for network programming in distributed environments.
This book can be used as a textbook for computer-related majors in science and engineering disciplines of higher education institutions, and is also suitable for enthusiasts of VC language for self-study. At the same time, it provides some help for developers of practical application software.
Visual C++ Practical Tutorial
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