3D Studio MAX R3 Advanced Tutorial (Includes Disc)

Author: Hao Zhichu
Publisher:
Publish Date: 1999-12-01
Features: This book consists of 16 chapters. Chapters 1 and 2 introduce the main features of 3D Studio MAX R3 and the configuration of PC graphics workstations. Chapters 3 to 9 introduce basic methods and techniques of 3D modeling through examples such as a ping pong hall, competition venue, ping pong table, fireworks, and airplanes. Chapters 10 to 13 learn polygon modeling and patch modeling techniques by creating models of a rabbit, giraffe, and horse. Chapters 14 and 15 introduce the animation process of the rabbit and the ping pong ball. Chapter 16 introduces the use of external plugins.

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