Author: Huang Xinyuan
Publisher:
Publish Date: 2005-05-01
Features: This book systematically introduces the concepts, methods, and techniques of landscape design. Through examples of landscape rendering production, it explains related commands, tools, and operational methods, enabling practical application and laying a solid foundation for readers' future learning. The book is divided into 7 chapters, covering the process and elements of computer-aided landscape design, plant modeling technology, common plant modeling methods, frequently used plant modeling plugins, techniques for using materials and lighting in landscape rendering, methods and techniques for creating landscape animations, rendering methods and techniques, and post-processing of landscape scene content. The target readers of this book are 3D designers in fields such as landscape architecture, architecture, gaming, advertising, and engineering simulation, as well as all young friends aspiring to enter these fields. It is designated as a textbook for China Forestry University and is also suitable as a teaching material for related majors in other institutions and as a tutorial for relevant training schools.
3ds Max Landscape Rendering Tutorial
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