Author: Ning Studio Editors
Publisher:
Publish Date: 2004-12-01
Features: This book comprehensively introduces the creation of outdoor architectural renderings, specifically explaining the principles and methods of architectural modeling, material mapping, lighting and rendering techniques, as well as post-processing configuration methods. It provides a wealth of outstanding models and renderings for readers to freely explore and appreciate. The book is divided into four chapters. Chapter 1 introduces the techniques for creating renderings of small-space architecture in detail, using a villa as an example. Chapters 2 and 3 focus on the representation of large-space architecture, elaborating on the methods and techniques for rendering daytime and nighttime scenes, as well as top-down and bird's-eye views. Chapter 4 primarily showcases the representation of a representative classic building, introducing the creation methods of two material mapping techniques—paint and stone—through facade models. The book is written in easy-to-understand language, is richly illustrated, and explains concepts in a step-by-step manner, making it suitable for professional users engaged in architectural design and rendering creation.
3ds Max 6 Outdoor Architectural Classic Works Appreciation
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