Author: Yang Xiaoping
Publisher:
Publication Date: 2000-01-01
Features: This book teaches through a picture-based learning method, allowing beginners to quickly get started and understand the basic functions of the animation software 3D Studio MAX, enabling them to independently create three-dimensional animations. The entire book is divided into six parts, including the basic interface and operations of 3D Studio MAX, modeling, materials, lighting, cameras, and animation theory.
Learn 3D Studio Max Animation Making by Looking at Pictures
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