Author: Han Xuetao
Publisher:
Publish Date: 2005-04-01
Features:
Book Series Features:
· Vocational skills as the core, social demand as the guide.
· A brand-new project-based teaching approach, using visuals instead of text, simulation training, and an interactive learning method that combines traditional books with multimedia presentation courseware.
· Inspiring students' creative thinking, guiding them to master core operational skills, and cultivating their practical work experience.
Computer animation is one of the main types of multimedia information and also the most dynamic and vivid way to present and convey information, greatly stimulating learners' curiosity and emotions. Animation design and production technology falls under multimedia technology. Through the previous main course "Multimedia Technology Applications," students have gained a general understanding of computer animation. The teaching objective of this textbook is to build on theoretical knowledge, using a "visual" paired with "text" format to study the thinking processes, production techniques, and the coordinated use of relevant software and hardware for different types of animation design. This aims to cultivate students' abilities in creating 2D and 3D animations.
The main chapters of this book include:
- Basic knowledge of animation
- The production process of computer animation
- Creating simple motion-type animations
- Simple frame-by-frame animations
- Text animation effects
- Transformation animation effects
- Human figure animation effects
- 3D animation effects
All content is organized around the most common animation elements encountered when producing various multimedia software projects. Different animation content and production methods are assigned different production software and techniques, analyzing the creative workflow and requirements (standards) of actual work, and further expanding knowledge and extending technology on this basis.
To better facilitate practical and skill-based teaching, this main course is also supplemented by "Comprehensive Practical Training in Animation Design and Production," which effectively supports practical and consolidating teaching.
This textbook is suitable for students in computer application and software technology programs at secondary and higher vocational schools, especially those specializing in multimedia technology. It is also suitable for individuals with a keen interest in multimedia.
Animation Design and Production: 21st Century Shortage Talent Training Planning Textbook. Multimedia Application Technology Major
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