Author: Wang Jin
Publisher:
Publish Date: 2005-03-01
Features: 3DSMAX is one of the most advanced 3D animation production software in the world. It can not only create exquisite 3D interior renderings and architectural drawings but also produce large-scale animations. This book provides a detailed introduction to the basic operations and applications of its latest version, 3DSMAX6. The book is divided into two parts. The first part introduces fundamental knowledge, consisting of 12 chapters that cover detailed explanations of the 3DSMAX6 interface, the creation and modification of 2D models, the creation and modification of 3D models, materials and textures, lighting and cameras, rendering, animation production, particle systems, and post-production, all accompanied by numerous examples. The second part presents comprehensive practical examples, including 6 relatively integrated cases that showcase the powerful capabilities of 3DSMAX6 from different perspectives. The book is rich in content, easy to understand, and filled with practical examples, making it highly operational. It is suitable for beginners of 3DSMAX6 and can also be used as a teaching material for computer training courses, tutoring classes, and vocational colleges.
3DS MAX 6 3D Modeling Basics and Practical Tutorials
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