Flash MX 2004 ActionScript 2.0 and RIA Application Development

Author: Yan Jinshu
Publisher:
Publish Date: 2005-02-01
Features:
● This is a foundational guide to ActionScript for designers, leading them into the world of programming; an object-oriented programming and ActionScript 2.0 introduction that even designers can understand; enabling traditional web developers to combine their existing expertise to create outstanding Flash interfaces for network applications.
● More in-depth and detailed component usage explanations than official documentation, covering non-public features and exclusive author techniques. Learn what RIA (Rich Internet Application) is and how to develop RIA design patterns.
● Learn to modify component appearances, creating Mac OS X-style scrollbars; master programming techniques commonly used by Macromedia engineers when extending classes.
● Comprehensive coverage of server connection technologies most Flash developers have never encountered, such as Flash Remoting, Web Services, and RDBMS Resolver.
● Step-by-step tutorials on creating popular applications like Flash photo albums, drawing boards, MP3 players, and dynamic expandable menus. Explaining complex knowledge in simple terms ensures clarity and professional learning.
● Teach real-world application development techniques and insights, not just theoretical examples. Improve programming habits and build a solid foundation without unnecessary detours.
This book is written by Yan Jinshu (online name Luar), a renowned Flash developer from Hong Kong, China. It serves as a guide to ActionScript 2.0 and developing Rich Internet Applications (RIAs). Covering programming concepts, ActionScript 2.0 syntax, rapid application creation using components, Flash server connections, and database extraction/updating, it includes practical examples to help both existing Flash MX users and traditional programmers with an interest in Flash to enter the new world of web application development brought by Flash MX 2004 in a simple and straightforward manner.
The examples in this book are real-world applications, and learning from them will deepen your understanding of the content and clarify the steps in actual project development. In the end, you can apply the techniques you’ve learned to your own projects.
The accompanying CD-ROM contains source files for all the examples in the book. The author fully reveals exclusive behind-the-scenes insights, offering a comprehensive analysis of common design problems and techniques encountered by Flash developers. It is suitable for intermediate Flash developers as a reference guide for advancing their skills.

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