Author: Wu Bin
Publisher:
Publish Date: 1999-12-01
Features: This book focuses on the Windows operating system, introducing methods and techniques for developing OpenGL graphical applications using Visual C++. The content is divided into three main parts. The first part covers the fundamental knowledge of MFC programming in Visual C++ 6.0 and basic computer graphics. The second part emphasizes the OpenGL MFC framework, basic and extended OpenGL primitives, graphical transformations, and the processing of special effects such as lighting and fogging. The third part primarily introduces advanced OpenGL applications, including frame buffering and animation, the creation of complex graphics, the establishment of OpenGL view classes, and rendering rendered scenes.
OpenGL Programming Examples and Techniques
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