Author: Huang Junzhou
Publisher:
Publish Date: 2005-04-01
Features: This book systematically introduces advanced lighting and materials in 3ds Max, providing detailed explanations of the built-in advanced lighting and materials as well as rendering plugin extensions. The book is divided into 19 chapters. Chapters 1, 2, and 3 explain the advanced lighting and material features of 3ds Max; Chapters 4 to 12 use 9 advanced examples to demonstrate the built-in advanced lighting and materials of 3ds Max; Chapters 13 to 17 use 5 advanced examples to illustrate the popular VRay renderer; Chapters 18 and 19 use 2 exciting examples to explain the industry-realistic renderer Brazil. Through 16 outstanding advanced examples, the book explains the advanced lighting and material effects of 3ds Max as well as the use of VRay and Brazil, two of the most popular industry renderers, in 3ds Max, in a step-by-step and progressive manner. This book is suitable for 3D animation enthusiasts, film and television production personnel, architectural and interior design professionals, and industrial design professionals. Additionally, it can also serve as a teaching material for lighting and materials in various art colleges and art schools. The accompanying CD-ROM contains the scenes and material maps of the book's examples.
3ds Max Materials and Lighting Case Studies
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