Author: Four Dimension Technology
Publisher:
Publish Date: 2005-02-01
Features: This book is an introduction to game development using Visual C++, which helps readers quickly master the game development environment, process, key production techniques, and related algorithms. It primarily covers topics such as game architecture design, 2D game development, online game development, 3D game development, game design, and common graphics and image algorithms. The main examples included in the book are Adventure Slaughterhouse, Invaders, Racing, Online Gomoku, Online Billiards, Tank Battle, and Donuts4 (Donuts for Donuts) games, among others. The content is comprehensive and rich. The accompanying CD provides complete source code for each example, making it easy for readers to learn by example and develop their own game projects. This book is suitable for game development enthusiasts with a basic understanding of C/C++ programming, and it also holds significant reference value for experienced game developers.
Visual C++ Game Development Technology and Examples (with CD-ROM)
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