3ds Max 6 Examples Beginner to Advanced

Author: Li Shaoyong
Publisher:
Publish Date: 2005-01-01
Features:
- Series Features: Selects renowned popular software, keeps up with version updates, and continuously releases (supporting books).
- Starts from basics and focuses on improvement, enabling both beginners and experienced users to become experts.
- Based on actual user needs, emphasizing the analysis of technical essence and guidance on operation skills.
- Clear and concise style, prominent step-by-step prompts, and vivid screen images make it feel like being on-site.
This book is divided into six parts—Basic Modeling, Advanced Modeling, Materials and Lighting, Scene Effects, Animation, and Comprehensive Examples—based on the functions of 3ds Max 6. The examples in each part progress systematically, including foundational exercises as well as innovative and comprehensive cases. The book integrates the knowledge points of 3ds Max 6 into its examples, allowing readers to learn common techniques such as basic solid modeling, complex shape creation, detailed solid rendering, particle systems, lighting and materials, special effects, architectural form design, animation production, and comprehensive scene design.
This book is suitable for professional designers in fields such as architectural design, product modeling, game development, and film and television production, as well as general computer enthusiasts interested in computer graphics creation and processing.

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