Author: (USA) Snyder et al. / Zhou Changfa
Publisher:
Publish Date: 2005-01-01
Features: This book provides a comprehensive analysis and well-organized presentation of two-dimensional and three-dimensional geometry algorithms in computer graphics and other fields. It begins by reviewing the fundamental concepts of vector and matrix algebra, then elaborates on various algorithms for geometric measurements, intersection, and other problems involving two-dimensional and three-dimensional objects in graphical geometry. The book also offers extensive material on computational geometry topics for quick reference. It is suitable as a textbook for courses on geometric algorithms in computer graphics and can also serve as a reference guide for experienced industry professionals.
Computer Graphics Geometric Tools Algorithm Explanation
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