Author: Wu Maqun
Publisher:
Publish Date: 2005-01-01
Features: 3ds Max is currently widely used in fields such as 3D animation production, architectural rendering design and production, industrial design, etc. This textbook is compiled based on the usage characteristics of 3ds Max and applies the teaching philosophy of "task-driven and case-based teaching." It includes content such as 2D-to-3D modeling methods in 3ds Max 6, Boolean operations and extrusion modeling, editing network objects, NURBS modeling, material creation and application, lighting and camera usage methods, keyframe animation, material animation, controller animation, particle animation, and more. The book has a well-structured layout, abundant examples, and is accompanied by numerous exercises and hands-on experiments, enabling students to master the basic knowledge and operations of 3ds Max and improve their ability to solve practical problems.
3ds Max 6 3D Animation Basics and Case Tutorial
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