Author: Thomas Brezina
Publisher:
Publish Date: 2005-01-01
Features: Important Report: As of January 1, 2007, "The Adventures of the Wild Team" has sold 13.65 million copies in the Chinese market! Includes special secret mission cards and paper-based detective tools. "The Adventures of the Wild Team" is a series of adventure novels set in various parts of the world, filled with mystery, thrilling plots, and dangerous scenes. In the books, three wise young boys face challenges fearlessly, braving perilous and terrifying places, leaving behind exciting stories. The puzzling plots and life-threatening journeys take countless children to places beyond their previous experiences. Brave as tigers, Bick, sharp as tigers, Luke, and brave as tigers, Patrick are inseparable friends who form the "Wild Team." Where danger lies, they run. Welcome to join the Wild Team and challenge your wisdom and courage with us! You can also become a great detective and go on adventures with us!
"The Super Growth Edition of The Adventures of the Wild Team" is an extension and expansion of the "Wild Team" series, marking the fourth "power-up" of the "cubs." It brings a brand-new experience to young readers. Each book in the "Super Growth Edition" consists of a long novel + short stories + "Can You Solve the Case?" + "Super Detective Tricks." The long novels are thrilling, with interconnected plots that leave readers wanting to finish them in one go. The short stories are cleverly crafted, offering "aha!" moments with every read. "Can You Solve the Case?" allows young readers to participate directly in solving mysteries, creating a strong sense of interaction. "Super Detective Tricks" systematically organizes detective knowledge in a light and humorous way, serving as a delightful "snack" for young readers distinct from the main content.
Additionally, the "Multi-functional Special Secret Mission Card" not only retains the familiar "Wild Team Secret Mission Card" but also adds the magical "Code Translation Card" and "Location Search Card." At the end of the book, in the "Wild Team Workshop," young readers can find various fun paper-based detective tools, such as the "Magic Mirror" that reveals the appearance of monsters and the "Ice Card" whose pattern only appears when placed in a refrigerator, and more.
Legend has it that deep in the forest lies a space tomb where extraterrestrial visitors have been laid to rest. On a midsummer night, when a disc-shaped flying object drifts and slowly rotates, landing near the space tomb, witnesses exclaim: Is the UFO trying to retrieve the alien remains, or is there a more important mission at hand? Can the brave Wild Team bring people closer to the truth? Welcome to join the Wild Team and go on adventures!
Space Tomb
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