Author: Sun Botong
Publisher:
Publish Date: 2004-11-01
Features: This book takes a practical approach to discuss the generation algorithms and programming design of fractal graphics. It covers topics such as recursive algorithms for fractal images, grammar-based construction algorithms, iterative function system algorithms, escape-time algorithms, fractal evolution algorithms, as well as fractal image magnification, animation of fractal images, 3D rendering of fractal images, and the simulation of natural landscapes using fractal algorithms. The book is divided into 10 chapters, illustrated with visuals, and provides corresponding algorithms and Visual C program design source code, making it easy to learn, master, and apply. With high school-level mathematics knowledge and Visual C programming skills, readers can easily understand this book. It is suitable for undergraduate and graduate students in mathematics, physics, computer science, art and design, industrial design, and film and animation production. It can also serve as a reference for researchers and engineering professionals in computer graphics and digital image processing, as well as for enthusiasts of fractals.
Fractal Algorithms and Programming: Implementing with Visual C++
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