Author: Rongsoft Technology
Publisher:
Publish Date: 2004-11-01
Features: Java is a cross-platform programming language with powerful network application capabilities, making it one of the essential tools for developing online games. To help readers gain a comprehensive understanding of the design principles and methods of online games, this book starts with the basics of Java syntax and provides an in-depth explanation of game principles and their Java program implementations. The content includes animation implementation, sound effect processing, mouse and keyboard event handling, artificial intelligence, online networking, 2D and 2.5D maps, particle systems, and 3D algorithms. The book focuses on guiding readers through learning game design techniques with practical examples, enabling them to create diverse and dynamic games. As an introductory book on online game design using Java, it is rich in content, well-structured, and concise in language. The examples are highly practical and representative, making it not only suitable for game enthusiasts and designers but also an invaluable reference for Java programmers.
Java 2 Game Design
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