Author: Chen Binghan
Publisher:
Publish Date: 2005-01-01
Features: This book introduces the basic operations and applications of 3ds Max 6 (including Photoshop CS) in a clear and easy-to-understand language, using a step-by-step approach and typical examples. It focuses on the steps, methods, and techniques for creating interior and exterior architectural renderings using these software tools. The book is aimed at intermediate and advanced readers and is suitable for training and self-study for those involved in rendering production, architectural design, interior design, and environmental design. It can also serve as a teaching or reference book for architectural programs in universities. The book is divided into 10 chapters (including 1 accompanying CD-ROM), covering topics such as the interface and environment settings of 3ds Max 6, modeling methods, material editing, lighting and shadows, cameras and composition, rendering methods and selection, as well as the basic concepts, common operations, and post-processing applications of Photoshop CS. In addition to introducing several small production examples, the book provides 3 complete rendering production examples, detailing every step from modeling, lighting, and materials to camera setup, scene rendering, and post-processing. The accompanying CD-ROM includes the scene files, texture files, and model files for the book's examples.
3ds Max 6 Interior and Exterior Rendering Examples and Techniques
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