Author: Li Dong
Publisher:
Publish Date: 2004-10-01
Features: This book consists of 9 chapters, covering mainly the introduction, interactive computer graphics processing systems, basic graphics generation algorithms, freeform curves and surfaces, graphics transformations and clipping, geometric modeling, computer graphics rendering, color science and its applications, and computer animation, among others. While introducing fundamental algorithms in computer graphics, this book also emphasizes advanced and commonly used computer graphics practical techniques such as solid modeling, fractal geometry modeling, fractal art, color management and color matching, as well as computer animation. This book is suitable as a textbook and teaching reference for related majors in higher education institutions. Source code for some algorithms in the book and multimedia courseware created based on the content of this book will be provided free of charge to institutions and readers using this textbook.
Computer Graphics Practical Tutorial
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